Hot red dragon archfiend king calamity

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2 Tuners + 1 non-Tuner DARK Dragon Synchro MonsterWhen this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects.

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Your opponent cannot activate cards or effects in response to this effect"s activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster"s original ATK. If this card in its owner"s possession is destroyed by an opponent"s card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it.
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Archfiend Black Skull Dragon DARK Level 9 ATK 3200DEF 2500 1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal MonsterYou can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent"s cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.
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Field All Fiend-Type monsters you control gain 500 ATK.

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You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.
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Continuous Select 1 Archfiend monster on your side of the field to activate this card. Your opponent also pays the same Life Points that you pay for the selected monster during the Stanxedapdientot.comy Phase. If this card is removed from the field, destroy the selected monster. When the selected monster is removed from the field, destroy this card.
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